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Ballroom Banter UI Design/Promo Art

Felt I should make a separate post to highlight the graphic/UI design I did for Ballroom Banter!

These assets were created for an internship with MassDigi, where we published the game on Android and iOS.

Menu screenshot

Menu screenshot

Logo and app icon exploration. Team chose top left icon!

Logo and app icon exploration. Team chose top left icon!

Style Guide

Style Guide

UI Mock-up! I was drawn to a yellow/purple color scheme with thoughts towards accessibility for color blind players.
Card text by game designers Glenn Morris and Bret Halkyard

UI Mock-up! I was drawn to a yellow/purple color scheme with thoughts towards accessibility for color blind players.
Card text by game designers Glenn Morris and Bret Halkyard

UI Notes

UI Notes

Promo art in dimensions for Twitter

Promo art in dimensions for Twitter

Instagram promo art

Instagram promo art

Silhouettes for the characters before you meet them, removing detail to provide an air of mystery.

Silhouettes for the characters before you meet them, removing detail to provide an air of mystery.

More silhouettes

More silhouettes

Iconic characters that you must win over at the end of each level.

Iconic characters that you must win over at the end of each level.