Hi! I'm Toto, a 2D Game Artist/Illustrator with 2 years of experience in digital art for games and tech, and specialize in whimsical, brightly-colored art.
Currently seeking full-time and freelance art opportunities!
Resume:
http://jellolin.art.blog/resume
With a background in game design, I work well with cross-functional teams. Games where I've led art/design have been IndieCade-nominated and featured in the New York Times, as well as selected to showcase in multiple festivals across the US including GDC, Bit Bash, and Game Devs of Color Expo.
In my free time, I love dancing, listening to Kpop, and photography.
Creating various assets, cover art, logos, and illustrations for games, including two successfully crowdfunded games, awardwinning USC project, and mobile game company Eyugame.
Designed 14+ characters, 25+ UI elements in 2 months for mobile game Ballroom Banter.
Iterated on assets with artists via paintovers & critiques.
Collaborated closely with Game Engineers to ensure efficient implementation of designs.
Illustrated majority of stylized environment, object, and character assets for Katy Perry x Alienware game. Speed and collaboration with Art Director allowed for extra polish under tight deadline for charity stream which raised $12.4k.
Painted & photo-bashed a virtual background for Blizzard, matching style.
Iterated 6+ backgrounds and 40+ props for children's virtual space in 3 weeks.